The Howl blog

Dec 15 2017 — File selection improvements

In this post we examine some performance enhancements that just landed in Howl’s master branch, greatly improving the performance of the recursive file selection commands (tl;dr: by a factor of between 30x and 32x). These will be a part of the next 0.6 release. We also mention some other new stuff such as the new activities module.

Jun 30 2017 — Howl 0.5 released!

We are very happy to announce the release of Howl 0.5! Highlights of this release are below and the full changelog since 0.4 is included at the bottom of this blog post.

Oct 14 2016 — Howl 0.4.1 released!

We are very happy to announce the release of Howl 0.4.1 (download available here). This is a minor maintenance release, and as such it contains mainly compatibility fixes for a few bigger issues:

  • Support for theming changes in newer Gtk versions

May 31 2016 — Howl 0.4 released!

We are very happy to announce the release of Howl 0.4 - a major milestone in the march towards 1.0! Highlights of this release are below and the full changelog since 0.3 is included at the bottom of this blog post.

New editing engine

This highlight...

May 26 2016 — Introducing Aullar, the new editing engine

Starting with the 0.4 release, Howl ships with a new, custom-written editing engine. Code named “Aullar”, the new editing engine replaces the previously used engine Scintilla . In this post we’ll have a look at the new editing engine and what it brings to the table, some history and the rationale for introducing it.

(As the post became quite long, you might want to skip to the section on Aullar if you’re primarily interested in reading about the new things).